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record_voice_overaccount_child
Words which rhyme with your number.
record_voice_overaccount_child
record_voice_overperson_play
Historical events.
record_voice_overperson_play
record_voice_overpsychology_alt
Flex your arm.
record_voice_overpsychology_alt
record_voice_overaccount_childperson_playrun_circle
Make the shape of your number with your arms and body.
record_voice_overaccount_childperson_playrun_circle
record_voice_overpsychology_alt
Names of famous people.
record_voice_overpsychology_alt
record_voice_overaccount_child
Laugh.
record_voice_overaccount_child
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record_voice_overperson_play
Act out your number as a temperature.
record_voice_overperson_play
record_voice_overaccount_child
Say your number backwards.
record_voice_overaccount_child
record_voice_overaccount_child
Say your number in a different language.
record_voice_overaccount_child
record_voice_overaccount_child
Spell out your number in Roman numerals.
record_voice_overaccount_child
record_voice_overaccount_childrun_circle
Use the height of your hand off a surface.
record_voice_overaccount_childrun_circle
record_voice_overpsychology_altperson_playrun_circle
Stomp your feet.
record_voice_overpsychology_altperson_playrun_circle
record_voice_overaccount_childpsychology_altperson_play
Use sounds but no words.
record_voice_overaccount_childpsychology_altperson_play
record_voice_overaccount_child
Foods.
record_voice_overaccount_child
record_voice_overpsychology_altperson_play
Furniture.
record_voice_overpsychology_altperson_play
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record_voice_overaccount_child
Movie titles.
record_voice_overaccount_child
record_voice_overaccount_child
Song lyrics.
record_voice_overaccount_child
record_voice_overpsychology_altperson_play
Blink and use the direction of your eyes.
record_voice_overpsychology_altperson_play
record_voice_overaccount_child
100 minus your number.
record_voice_overaccount_child
record_voice_overpsychology_altperson_play
Units of measurement.
record_voice_overpsychology_altperson_play
record_voice_overpsychology_altperson_play
Vehicles.
record_voice_overpsychology_altperson_play
record_voice_overperson_play
Silently act out your number as if you were that many years old.
record_voice_overperson_play
record_voice_overaccount_childperson_playrun_circle
Walk around to form a line in order.
record_voice_overaccount_childperson_playrun_circle
record_voice_over
Say your number all together, on the count of three.
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record_voice_overno_adult_contentpsychology_alt
Sexual acts/positions
record_voice_overno_adult_contentpsychology_alt
record_voice_overno_adult_contentpsychology_alt
Names of drugs and alcoholic drinks
record_voice_overno_adult_contentpsychology_alt
record_voice_overaccount_childperson_play
Sing or hum a tone
record_voice_overaccount_childperson_play
record_voice_overperson_play
Superheroes.
record_voice_overperson_play
record_voice_overperson_play
Colors.
record_voice_overperson_play
record_voice_overperson_play
Flavors.
record_voice_overperson_play
record_voice_overperson_play
Vacations.
record_voice_overperson_play
helphelp
Key
record_voice_over Communication card
no_adult_content Mature/Adult
account_child Good for beginners!
person_play A little silly!
psychology_alt A little confusing!
run_circle Requires movement
helphelp
helphelp

Rules 1/4

Deal a random Number (#) to each player. Your Number is your secret. The Numbers go from 1 to 21.

One player (the Director) draws a Directive (record_voice_over).

Everyone cooperates to reveal each Number in order from lowest to highest.

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helphelp

Rules 2/4

The Director has the final say. Don't reveal your Number until the Director tells you to.

You must only communicate the value on your Number via the Directive. You can't say any number or show numbers on your fingers unless the Directive says.

helphelp
helphelp

Rules 3/4

The Directives are vague. You must discuss how to interpret the Directive amongst you (without saying numbers!)

You can't lose the game. But, if you say a number or reveal a Number out of order, you get a Strike. Try to get fewer Strikes each round!

helphelp
helphelp

Rules 4/4

The round ends when all the Numbers are revealed.

The Director for the next round is the person to the left of the current Director.

Shuffle and re-deal the Numbers and pick a new Directive!

helphelp
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