Game? Or Toy?

Or Interactive Entertainment?

Games have end conditions, and toys don't

or

Games have rules, and toys don't

No idea the origin. It's a meme though.

So many hot takes on Boardgame geek and reddit and stackexchange and game developer .

In case you're confused, here's a quick primer on my four prescriptive interactive forms: the base interactive system with no goals is a "toy". Add an objective/solution and you get a puzzle. Add measurement and you get a contest. Obfuscate game information (allowing for decisions to exist), and you get a game (a contest of decision-making).

What about a card which destroys all the rules?

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